Viking Rise

Fenrir’s Judgment

Glossary of Fenrir’s Judgment

Every term this season uses, in the game's own English wherever the game writes one. Where the game spells something two different ways, both spellings are here with a note — because you will meet both in chat.

Five naming traps, before the list
  1. Your Team has two names. The Rules screen calls the four Teams [Flare], [Granite], [Tide] and [Forest]. The live interface calls the same four Inferno, Boulder, Torrent and Hollow. Pick one set for Tribe chat and say which.
  2. One stone has two names. The entry headed Wolf Guardian Sacrificial Stone calls itself “The Spiritual Sacrificial Stone” in its own body text.
  3. The flag structure has three spellings. Tribe Flag Tower on the Rules screen, Tribe Flags on its own building card, Tribe Flagtower — one word, no space — as a rally target. One object.
  4. A card's title and its footer can disagree. Legion Stronghold/Stronghold, Corrupted Turtle/Monster Rune, Tribe Flags/Tribe Flagtower. Which name you need depends on which screen you are searching.
  5. “Fenrir's Judgment” names three different things — the season, a CITY SKIN reward, and the Lv 8 Sacrificial Stone in the win condition.

Places

TermWhat it is
Judgment HallThe season's map, and the name the Rules screen uses throughout
Lyngvi Judgment CourtThe same place, as the relocation rules name it. Relocating in costs no item; relocating out costs 1 Random Relocator
Lyngvi Judgment HallThe same place again, in the stones' lore text
LyngviThe island itself — the place IGG's announcement meant by “The defense of Lyngvi is imminent!”. In myth, where Fenrir was bound
Corrupted Highland⭐ A named region of the map, drawn as a large banner when your camera enters it. The only region name on public record, and the game's answer to the community's numbered zones
Inferno Expedition CampA named area of the map, drawn as a large title. ⚠️ What an Expedition Camp is has never been established — nobody has tapped one
Map PreviewThe fifth tab of the Rules screen: a diagram of the whole map with the four Team corners labeled. ⛔ It draws no building, Pass or zone labels at all
Hall of ValorWhere the 5-day Season Summoning runs after the season ends

Teams, Tribes and Battalions

TermWhat it is
Conquest SeasonThe kind of Kingdom Mayhem season this is. The Kingdom Overview row lists it where a season number would go, and the game writes no number for it
[Flare] · [Granite] · [Tide] · [Forest]The four Teams, as the Rules screen names them. Eight kingdoms, two per Team
Inferno · Boulder · Torrent · HollowThe same four Teams, as the live interface names them — on the standings table, the chat channel list and the map
Team IntroductionThe Special Rule that divides the kingdoms into four Teams and states the win condition
Team RelationshipThe Special Rule that puts your Team's players in a special color on the map
Team SettlementThe Special Rule covering end-of-season Team rewards. ⛔ Teams with 0 War Merits are not eligible
Battalion⭐ This season's tier between Tribe and Team: Tribes from the same Team bound together to reinforce, rally and share the bonuses of the Sacrificial Stones
Battalion IntroductionThe Special Rule that describes Battalions. ⭐ Its RULES panel holds six numbered rules, and six is all of them — the panel's scroll was proved to stop there
Vacant⭐ The game's word for an empty Tribe slot in a Battalion. The detail pane always draws three slots and fills the unused ones with this word, which is how you can see the 3-Tribe cap on screen
No. of TribesThe Battalions List column drawn n/3 on every row — the cap, enforced in the interface rather than only stated in the rules
Divine Realm⭐ One of the Battalion screen's four bottom tabs (beside Battalions List, Rankings and Quit Battalion), and the route to the Manor registry. ⚠️ Not the same thing as the Divine Realm Shop on the hub rail
Battlation⚠️ The game's own misspelling of “Battalion”, drawn on at least two separate screens (the Occupation ladder and a Battalion Achievement), so it is systematic rather than one stray row. ⛔ Quoted as drawn wherever this guide reproduces those strings — it is not a typo on this site
FortsA Tribe building that expands Tribe Territory. ⛔ Cannot be built in another kingdom's starting area
Tribe Flag Tower · Tribe FlagsThe Tribe building that reaches forward. The only Tribe building allowed in another kingdom's starting area, unlocked in an area by occupying its Pass. ⚠️ Three in-game spellings
Main FortA Tribe structure that is built up over time, showing a build percentage and a time remaining on its card. ⚠️ Not in the Rules screen's building list; may be base-game Tribe vocabulary

Buildings and map objects

TermWhat it isReopens
Sacrificial StoneThe class of capturable power site this season is built around — “tainted and corroded by the abyssal sea”, to be occupied and purified—
Howling Sacrificial StoneCarved with Fenrir; Hela used it to gather Fenrir's offspring. Battalion buff. Also a Chronicles stage name and a timeline node1 day
Shadowy Sacrificial StoneA crystal pillar holding an incantation of Hela; wolves ritualed here become Shadow Wolves. Battalion buff1 day
Wolf Guardian Sacrificial StoneBattalion buff. ⚠️ Its own body text calls it The Spiritual Sacrificial Stone2 days
Fenrir's PurgatoryA Regular Building, in the game's own words: “located in the center of the Judgment Hall”, “contestable every 3 days”, and “after occupying it, all members of the Battalion can gain buff effects”. Stands at X:450 Y:450 with a nameplate badge of 8. ⛔ Its own Rules entry never uses the words “Sacrificial Stone” — while Lunar Eclipse Sacrificial Stone sits two rows below it on the same list and does. ⛔ Whether it is the same building as the Lv 8 stone is not established3 days
Lunar Eclipse Sacrificial Stone⭐ Pays continuous points to every Team member in the area while heldEvery 48 h, 2 h window
Solar Eclipse Sacrificial StoneThe same, on a longer cycleEvery 72 h, 2 h window
Lv 8 Sacrificial Stone [Fenrir's Judgment]⭐ The win condition. “The Team that occupies the Lv 8 Sacrificial Stone [Fenrir's Judgment] will win.” ⛔ Named in that one sentence and seen nowhere else—
Team FortressEach kingdom's main base, arriving long-abandoned. Repair it and chiefs can relocate to any Tribe's Territory on the same Team2 days
Legion Stronghold“The foundation for the Vikings to continue their advance.” The most frequently contested building on the map1 day
Passes“The only route to other areas.” Occupying one unlocks Tribe Flag Towers in adjacent areas. Held by a Battalion—
Access StatusA field on a Pass's card, reading e.g. Full access — whether the Pass is one-way or a road—
Occupying Battalion · Occupation Buff · ContestingThe other fields on a Pass card: who holds it, what holding it does, and a red flag while it is under attack—
ManorThe map's only passive income. Beat the Manor Leader as a Tribe, then challenge the Manor Guards individually; the winner owns it and collects Campaign Points hourly. Leveled, and the level sets the rate: Lv 4 → 8/h, Lv 5 → 11/h, Lv 6 → 18/h. ⛔ Lv 1–3 and 7–8 have never been drawn—
Manor Leader · Manor GuardsThe two stages of taking a Manor — the first a Tribe fight, the second an individual challenge—
Mad ButcherThe creature standing on a Manor, leveled with it (Level 6 Mad Butcher on a Lv 6 Manor). ⚠️ That it is the Manor Leader is an inference — the game never writes both nouns in one string. The first Tribe in the kingdom to kill one gets a Tribe-wide reward—
Manor Chest⭐ Drops at a Manor and is shared across the whole Battalion — one pool of pick-ups for every member, read as Remaining Times 114/120. Carries Station after gathering is complete and an unlabeled 17:59:43 countdown. ⛔ Not on the Manor's own tile: the game's mail names Lv 6 Manor X:599 Y:776 and Manor Chest X:598 Y:777 in one sentence—
Defensive LineupThe Manor's defense, set per Manor, with a Setup all Defensive Lineups button in the screen's footer. ⛔ What it contains has never been opened on camera—
Monster Rune⚠️ What a Corrupted Turtle's card calls itself in its own footer. One object, two names. ⛔ Two of them carried different rewards, so there is no single value to publish—
Air Dock · War Air DockBuilt into your Tribe's footprint; launches troops over the air to other Air Docks you control. One dock is a building, two are a route. ⚠️ The Rules screen writes Air Dock; the live map writes War Air Dock. Two placed so far, at X:137 Y:409 and X:415 Y:135 — ⛔ no total—
Resource Points“The Resource Point levels here are a lot better compared to the original Kingdom” — and gathering stocks your kingdom's Supply Shop—
Auxiliary Tribe FortSeen as a rally target on this battlefield. ⚠️ Not in the Rules screen's building list; season status not established—

Systems and schedule

TermWhat it is
Changing TimesThe Special Rule that sets up the two periods: “the entire season will be constantly changing between [Strife Period] and [Rest Period]”
[Strife Period] · [Rest Period]⭐ The two alternating periods, in the game's own brackets. ⛔ Not “War Period” or “Armament Period” — those are community renderings
Battle of JudgmentThe preparation event, scored per Team and per Chief. Its Team ladder pays Increases All Troops' Attack: 30% / 25% / 20% / 15% for places 1–4, applying on entering Fenrir's Judgment
Preparation Battle PointsThe score column in the Battle of Judgment's own rankings popup — a different screen from the hub's Rankings
Military Strengthening · Mount DevelopmentThe two sibling preparation events, in the same Event group as the Battle of Judgment
Endless BattlefieldThe Event list group header the season's events sit under
ChroniclesThe staged quest track. ⚠️ The Indonesian client labels the same button Chronicle, singular
Solo Quest · Tribe Quest · Battalion Quest · Team QuestThe four quest families inside each Chronicles stage. ⭐ Three of the four are collective
InvincibleA Battalion Quest, drawn Invincible(0/1): “Before this Stage ends, occupy 1 Lv 8 Sacrificial Stones.” ⚠️ The plural on a count of one is the game's own
Embers of WarChronicles stage 1
Final Settlement⭐ Chronicles stage 22, the last one — drawn as an enlarged gold terminal node where the rail stops
Breaking Through · Mid-Phase SettlementTwo further Chronicles stage names read off the track. ⭐ The track is 22 stages long; ⛔ nine of the names in the middle have never been read
Campaign BeginsThe hub timeline's first node — the day the map opens
Single direction access · Full accessThe two node types per Pass level. Single-direction opens first, full access weeks later, and the full-access wave runs 7, 6, 8, 5
Season Summon · Season Summoning⭐ A 5-day summoning at the Hall of Valor after the season ends. Your number of summons is set by the level and quantity of Sacrificial Stones your Battalion occupied, and capped by your Occupation Achievement grade. Pool: legendary Heroes, legendary Mounts, limited legendary skills
Season Summon OpenThe last node on the hub timeline
Battle ends inThe countdown in the hub header — ⭐ the only authority for when your own kingdom's run ends
Battlefield closes inA HUD banner during contested play. ⭐ It, the BATTLEFIELD AVAILABLE card timer and a stone's tap-card timer are all ONE clock — the battlefield session's close countdown, proved by six readings across five intervals. ⛔ So nothing about a building's or a stone's own lifetime can be read off any of those numbers
Occupy Manor · MANOR · DIVINE REALMThe three Manor screens. MANOR opens over Occupy Manor and carries the per-level Campaign Point rates; DIVINE REALM holds the Manor registry, reached from the Battalion screen's Divine Realm tab
Manor Chief OccupationsA counter on the Occupy Manor screen, read as 0/60. ⚠️ What the 60 bounds is not stated

Scoring, currencies and shops

TermWhat it is
KvK PointsThe season's points system, split three ways. Points set ranking rewards and determine the stage rewards you can claim in Achievements
Member Credit · Battalion Points · Team PointsThe three point tracks — yours, your Battalion's, your Team's. ⛔ Member Credit is named by the game and defined nowhere in it. It gates a reward: “Chiefs who are in a top 50 Battalion and own above 5,000 Member Credits will receive rank rewards”
Personal PointsA further point noun, drawn on the Personal Achievements tab. ⚠️ How it relates to Member Credit is not stated anywhere
First Occupancy Bonus⭐ What the Battalion earns the first time one of its Tribes takes a Team Fortress, Legion Stronghold, Sacrificial Stone or Pass — granted to every player in the Battalion. ⛔ Named by the game and defined nowhere in it: no screen says what it is worth
Grunt ZoneA field on the INFIRMARY panel, read as Grunt Zone: 0 / 50,000. ⛔ Named by the game and defined nowhere in it
Occupation Achievement · Viking War God IIIThe season's occupation ladder. Eight tiers are drawn, topped by Viking War God III, which asks for 1 Lv 8 Sacrificial Stone and “Battlation earn a total of 65,800,000 Battalion Points” — the game's misspelling reproduced. ⚠️ “Eight drawn”, not “eight tiers”: no scroll end was ever seen
War MeritEarned by killing enemy-Team troops. ⛔ Only Tier 4 and above earns any, and higher tiers pay more. Spent at the War Merit Shop and the Supply Shop
War Merit MedalsThe line the game prints on a battle report: “War Merit Medals earned in this battle”. ⭐ The only place War Merit is seen being paid
War Merit ShopA hub rail shop priced in War Merit, with its own closing countdown — which is not the season's countdown. ⛔ Its item names are not drawn on the grid
Supply ShopStocked automatically as your kingdom gathers, exchanged for War Merit, no storage limit. ⛔ Everything unredeemed at the end is “offered to the gods”
Proof of Courage“Proof of one's courage in Kingdom Mayhem. Used to exchange for precious items at the [Divine Realm Shop].”
Divine Realm ShopThe hub rail's faceted-gem shop, with its own closing countdown. ⭐ It is the one shop that prints item names in its grid — the War Merit Shop and the Supply Shop print none, so “this game's shops don't name things” is false as a general statement. Twelve named rows have been read; full list and prices on currencies. ⚠️ It restocks on reopen, so the list is a floor, not a catalog
Sx · S1 · S2 · S3⭐ The game's wildcard for the S-series, settled by its own tooltip, which writes “Hero Shards with the Sx mark” and “(S1, S2, and S3)” in one sentence. ⛔ The glyph is a capital S, not a figure 5 — a guide printing 5x sends you looking for a string the game never draws. ⛔ What Sx means beyond that is not stated
Exchange LimitThe Supply Shop's per-resource cap, not a price — four were read at 8,300,000, 9,300,000, 8,775,004 and 2,430,000. ⛔ The four resources are drawn as icons and are not named
Expedition ShopAn Event-list shop exchanging a token for chests at fixed thresholds. ⛔ The token is not named on its own screen
Campaign PointsPaid automatically by a Manor you own, at intervals. Spent only at a Campaign Totem
Campaign Totem · Campaign TechYou build a Totem in your Territory and spend Campaign Points there for blessings. ⛔ The blessings work only inside Kingdom Mayhem, and the Totems disappear at the end of the season
Healing PotionsArrive at intervals, with a storage limit. Every 2 potions heal 1% of heavily wounded troops, immediately, consuming no resources
RankingsThe hub's five-tab ranking screen: Chief Rankings · Battalion Ranking · Kingdom Rankings · Team Ranking · Personal War Merit Ranking
Kill Enemy RankingAn on-map panel listing top killers during contested play
Achievements⭐ Four parallel tracks, not one ladder: Personal, Battalion, Team and Occupation. Occupation is a ranked grade that caps your Season Summons. ⚠️ The English tab and grade names have not been read
Blessed SoulstoneOne per Season Summon from the skill pool. ⚠️ Read on a non-English client, where the game left the name in English

Enemies, heroes and items

TermWhat it is
FenrirThe demon wolf the season is named for. Bound at Lyngvi by three chains standing for past, present and future — and he has already broken some of them
HelaQueen of the Underworld, named in two of the stones' lore as the one who turned them
Bone PriestField enemy, levels 56–65. “Defeating them will earn you points and other rewards.” No rally needed
Underworld RiderField enemy, levels 21–25. ⛔ “Only by initiating a Rally attack can they be defeated” — and they yield a large amount of rewards
Shadow WolvesLore creature at the Shadowy Sacrificial Stone — wild wolves transformed by ritual
Valkyrie's Gaze · Venom Aggregation · Furious Hack and SlashThree new Sx skills IGG introduced with this season, stating they “can be seen when the Kingdom enters the 4th season of the Kingdom Mayhem”. ⛔ No source anywhere states what any of them does
Random RelocatorCosts 1 to relocate out of the Judgment Court. Relocating in costs no item
Fixed Relocator⛔ “Fixed Relocator cannot be used in the Judgment Hall.”
Territory RelocatorTeleports your City within Tribe territory; unusable while battling rallied squads. ⚠️ Season status not established — Tribe territory exists outside this season too

⛔ Words this guide deliberately does not use

You will meet all of these outside the game. None of them is the game's language for this season, and three of them will send somebody to the wrong place.

You may seeThe game's own English
Season 4 · S4 · KvK 4Conquest Season / Fenrir's Judgment — the game writes no number
Zone 3 · Z3 · any numbered zone⛔ The game numbers no zones. It names regions, like Corrupted Highland
War Period · Armament Period · Period of Strife · Period of Rest[Strife Period] · [Rest Period]
Eternal Purgatory · Judgment of Fenrir · Fenrir's CourtFenrir's Purgatory (a building) · Judgment Hall (the map)
Legion FortressLegion Stronghold
Shadow Sacrificial StoneShadowy Sacrificial Stone
Random TeleportRandom Relocator
Flame · Rocks · Waves · Forest (as Team names)[Flare] · [Granite] · [Tide] · [Forest]
Killing FieldsNot drawn anywhere in game. The map's own strings are Kill Enemy Ranking and Battlefield closes in
Fenrir's Purgatory, as a name for the seasonIt is a building and a timeline node, not the season
5x, on a shard name or a reward tile⛔ Sx — a capital S, settled by the game writing Sx and S1, S2, and S3 in one sentence
[#134][TLO] Main Fort, or any bracketed kingdom number⛔ #134[TLO]Main Fort — no brackets on the kingdom number, no spaces anywhere
Battalion, when quoting the Occupation ladder or a Battalion Achievement⚠️ Those two screens draw Battlation. It is the game's misspelling and this guide reproduces it inside a quotation rather than tidying it

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