Season 2 · Expedition to England
Manors and the Blessing Totem
The season hub gives Manors their own button, beside Rules and the War Merit Shop. They are the one system in England with no counterpart in Season 1, they pay the only currency that buys Divine Blessings, and four Chronicles stages ask you to occupy one. If you treat them as scenery you will spend the season without a Totem.
- Take a Manor as soon as one sits inside your tribe's territory. You cannot attack a Manor Leader until the ground under it is yours, so territory comes first — see tribe leaders.
- Beat the Manor Leader once as a tribe, for the first-time reward. That reward is paid once, to the tribe that does it first.
- Then take a slot for yourself by challenging the guards alone. A successful challenge makes the Manor yours, and yours is what pays Blessing Points.
- Spend Blessing Points on the Totem as they arrive. The Totem and everything in it disappear when the season ends, so banked points are points you never spent.
- Watch the Chronicles for the Manor level it wants that stage. The quest asks for a specific level, and a Lv 4 Manor does not clear a Lv 6 quest.
What the game says
The Building Introductions card states the whole loop in one paragraph:
In England, Tribe members can attack Manor Leaders when Manors are within Tribe Territory. Defeating a Manor Leader for the first time will grant rich rewards. Tribe members can also challenge Manor guards individually. After a successful challenge, the Manor will then belong to the Chief. Chiefs will then receive Blessing Points at regular intervals, which can be used to obtain Odin's blessings in Totems.
Three separate things are packed in there, and they happen in order: the tribe has to own the ground, the tribe beats the Leader once, and then individual chiefs take ownership by challenging guards. Blessing Points only start once a Manor is yours, not once your tribe has cleared it.
How many you can hold
The Manor panel on the season hub reads Manors Owned: 0/2 before you take any. Two is the cap you start with, and Blessing Totem research is what raises it.
That matters more than it sounds. Blessing Points come from Manors you own, and the research that lets you own more is bought with Blessing Points, so the system compounds: the earlier you hold two, the sooner you hold more.
The Chronicles want specific levels
Four of the twenty-four Chronicles stages carry an Occupy Manor solo quest, and each names a level:
| Stage | Quest |
|---|---|
| 2 — Fortifying a Position | Occupy 1 Lv 4 Manor |
| 7 — Seize the Initiative | Occupy 1 Lv 5 Manor |
| 11 — Pushing Four Corners | Occupy 1 Lv 6 Manor |
| 14 — Raid Manor | Occupy 1 Lv 7 Manor |
The levels climb with the stage number, so a Manor that cleared stage 2 will not clear stage 11. Read the live stage before you settle for the nearest Manor on the map.
What the Totem is for
Blessing Points buy Divine Blessings at a Blessing Totem built inside your own city. Both are England-only: the Totem does not survive the season, and neither does anything still sitting in it. Treat Blessing Points like the Supply Shop's stock — a currency with an expiry date, not a savings account.
1 Figures reported by one player rather than read off a game screen, and worth knowing while you check them yourself: a Manor holds up to 100 chiefs, occupancy is ranked so a slot is taken by challenging whoever holds it, Manors run from Lv 4 to Lv 8, and an owned Manor pays roughly 3 Blessing Points an hour — so two Manors pay about 6. The same source describes the Totem as a second research lab and doubts a free-to-play chief can max it inside one season. The 0/2 cap above is the game's own panel, not this source.
- Don't try to attack a Manor Leader outside your tribe's territory. The card is explicit: Manors have to be inside Tribe Territory first.
- Don't stop at the tribe's first-time kill. That pays the tribe once. Until you challenge the guards yourself, you own nothing and earn nothing.
- Don't bank Blessing Points for a big purchase. The Totem vanishes with the season and takes the points with it.
- Don't leave a Manor slot empty because you are busy fighting. Blessing Points accrue by the hour, every hour, whether or not you are on the map.