Season 2 · Expedition to England
Every Login: The Daily Checklist
England rewards attendance more than any single big play. A Chronicles stage expires every 24 hours, two building types open on timers that ignore your sleep, and points accrue every minute you hold ground. Run this list each time you log in.
Do this, every login
- Check what day it is in UTC. Every contest window opens and closes at 00:00 UTC, so your local day and England's day are not the same thing.
- Open the Chronicles and read the live stage. It shows a Time Left countdown. Finish its Solo quest, and push whatever the Tribe quest needs.
- Empty the Infirmary. Heal with Healing Potions first — they cost no resources — and never let it sit near capacity, because overflow troops die.
- Check your city is still standing on territory your tribe holds. If the ground under you flips, you are thrown back to your kingdom's starting area.
- Take whatever is open today from the weekly calendar, and hold it. Held buildings pay points every minute.
- Catch a Monastery or Temple window if one is live. Bloody Monasteries open every 48 hours and Desolate Temples every 72, for two hours each.
During preparation, add these
- Worship. Every worship rolls points toward your kingdom's Worshipping Tyr level, and the level is what sets the buff tier your whole kingdom carries into the war.
- Clear the current prep stage's quest ladder before the stage ends. Stages close, and a closed stage pays nothing.
- Clear the Daily Tasks tab on the stage screen. It refreshes every 24 hours and pays Expedition Badges.
During the war, add these
- Spend War Merit. The Supply Shop restocks from what your kingdom gathers, and everything left in it expires when the expedition ends.
- Check the three ranking boards. Personal rank rewards need the top 500 and at least 5,000 points — being in the top 500 alone is not enough.
- Watch the timeline for the next node. When a new building class unlocks, the first tribe on it takes it cheapest.
Don't
- Don't attack a Hallowed Castle before clearing its Royal Guards. They feed the defenders a Moral Defender buff, and the fight is far more expensive with it up.
- Don't hoard Healing Potions. Storage is capped. Potions sitting at the cap are potions you were never given.
- Don't log off on unheld ground. Territory changes hands while you sleep.
- Don't leave War Merit unspent going into the final day. The Supply Shop's stock does not survive the season.