Alfheim’s Defense
Alfheim’s Defense: Scoring
Alfheim keeps score four ways: Personal Points, Battalion Points, Team Points, and War Merit for killing enemy troops. They feed five rankings and four tabs of achievements. None of them wins the season; Decaywood Palace does. They pay your rewards.
Do this
- Kill enemy troops of T5 and above. Only those pay War Merit.
- Hold buildings. Every Lair, the Team Fortress and the Legion Stronghold pay Battalion and Kingdom points by the minute while held.
- Be in the battlefields when they open. They pay points by the minute to the Team holding them, and have their own kill ranking.
- Work the achievements. Personal, Battalion, Team and Occupation each have their own tab.
- Keep your Team's War Merit above zero. A Team with 0 War Merits gets no Settlement Reward.
The points
| Points | Where they come from |
|---|---|
Personal Points | Your own play: Eggrot Chasm by the minute, the battlefield kill rankings. The Personal Achievements count them |
Battalion Points | The Lairs and buildings your Battalion holds, by the minute; Nightrot Forest |
Team Points | Your whole Team; the Team ranking is by Team Points |
| Kingdom Points | The same held buildings, by the minute, to your kingdom |
War Merit | Defeating enemy Teams' troops of T5 and above |
What a held building pays, per minute
| Building | Battalion / Kingdom | |
|---|---|---|
Decaywood Palace | +1,000 / +1,000 | |
Corrupt Insect City | +300 / +300 | |
Poison Ivy Lair | +250 / +250 | |
Poison Insect Lair | +150 / +150 | |
Team Fortress | +60 / +60 | |
Legion Stronghold | +20 / +20 |
War Merit
The Rules' War Merit card: in Kingdom Mayhem, defeating troops of an enemy Team earns War Merit, and only defeating T5 and higher troops counts. You spend it at the War Merit Shop and the Supply Shop on rare items and war materials. See currencies and shops.
The five rankings
| Ranking | Ranks |
|---|---|
Chief Rankings | You |
Battalion Ranking | Your Battalion |
Kingdom Rankings | Your kingdom |
Team Ranking | Your Team, by Team Points |
Personal War Merit Ranking | Your War Merit |
Each battlefield also has a kill ranking. In every open session of Nightrot Forest, the top 100 Chiefs who earn at least 200,000 War Merit there are paid Personal Points.
The achievements
| Tab | Examples |
|---|---|
Personal Achievements | Eliminate Enemies I: 30 Bloodblade Generals of level 56 or above. Repel Strong Enemies I and II: 10 and 50 Bloodaxe Fiends of level 21 or above. Dare to Explore II and III: 4 Manors of level 5 or above, 3 of level 6 or above |
Battalion Achievement | Fearless Charge I to VI, Bloodstained Glory I and II. See Battalions |
Team Achievement | Team Glory I to III: 700,000,000 to 2,000,000,000 War Merit. See the Teams |
Occupation Achievement | The highest Lair your Battalion holds at the end, or its Battalion Points. See settlement |
For tribe leaders
- Point your members at T5 and higher enemy troops. Kills below T5 earn no War Merit.
- Keep the Battalion's buildings held: their per-minute points add up all day.
Don't
- Don't mistake a ranking lead for the win. Decaywood Palace decides the season.
- Don't farm troops below T5 for War Merit.
- Don't let a held building fall for lack of a garrison. It stops paying the minute it does.