Viking Rise

Alfheim’s Defense

Alfheim’s Defense: Scoring

Alfheim keeps score four ways: Personal Points, Battalion Points, Team Points, and War Merit for killing enemy troops. They feed five rankings and four tabs of achievements. None of them wins the season; Decaywood Palace does. They pay your rewards.

Do this
  1. Kill enemy troops of T5 and above. Only those pay War Merit.
  2. Hold buildings. Every Lair, the Team Fortress and the Legion Stronghold pay Battalion and Kingdom points by the minute while held.
  3. Be in the battlefields when they open. They pay points by the minute to the Team holding them, and have their own kill ranking.
  4. Work the achievements. Personal, Battalion, Team and Occupation each have their own tab.
  5. Keep your Team's War Merit above zero. A Team with 0 War Merits gets no Settlement Reward.

The points

PointsWhere they come from
Personal PointsYour own play: Eggrot Chasm by the minute, the battlefield kill rankings. The Personal Achievements count them
Battalion PointsThe Lairs and buildings your Battalion holds, by the minute; Nightrot Forest
Team PointsYour whole Team; the Team ranking is by Team Points
Kingdom PointsThe same held buildings, by the minute, to your kingdom
War MeritDefeating enemy Teams' troops of T5 and above

What a held building pays, per minute

BuildingBattalion / Kingdom
Decaywood Palace+1,000 / +1,000
Corrupt Insect City+300 / +300
Poison Ivy Lair+250 / +250
Poison Insect Lair+150 / +150
Team Fortress+60 / +60
Legion Stronghold+20 / +20

War Merit

The Rules' War Merit card: in Kingdom Mayhem, defeating troops of an enemy Team earns War Merit, and only defeating T5 and higher troops counts. You spend it at the War Merit Shop and the Supply Shop on rare items and war materials. See currencies and shops.

The five rankings

RankingRanks
Chief RankingsYou
Battalion RankingYour Battalion
Kingdom RankingsYour kingdom
Team RankingYour Team, by Team Points
Personal War Merit RankingYour War Merit

Each battlefield also has a kill ranking. In every open session of Nightrot Forest, the top 100 Chiefs who earn at least 200,000 War Merit there are paid Personal Points.

Video (LUBUTO Gaming), from 3:12: the Rankings tabs worked one by one.

The achievements

TabExamples
Personal AchievementsEliminate Enemies I: 30 Bloodblade Generals of level 56 or above. Repel Strong Enemies I and II: 10 and 50 Bloodaxe Fiends of level 21 or above. Dare to Explore II and III: 4 Manors of level 5 or above, 3 of level 6 or above
Battalion AchievementFearless Charge I to VI, Bloodstained Glory I and II. See Battalions
Team AchievementTeam Glory I to III: 700,000,000 to 2,000,000,000 War Merit. See the Teams
Occupation AchievementThe highest Lair your Battalion holds at the end, or its Battalion Points. See settlement
Video (LUBUTO Gaming), from 2:10: the four Achievements tabs stepped through.

For tribe leaders

  • Point your members at T5 and higher enemy troops. Kills below T5 earn no War Merit.
  • Keep the Battalion's buildings held: their per-minute points add up all day.
Don't
  • Don't mistake a ranking lead for the win. Decaywood Palace decides the season.
  • Don't farm troops below T5 for War Merit.
  • Don't let a held building fall for lack of a garrison. It stops paying the minute it does.

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