Viking Rise

Alfheim’s Defense

Alfheim’s Defense: Always and Never

This whole guide on one page. If you read nothing else, read this.

Always
  1. Play for Decaywood Palace. The Team that holds the level-8 Lair wins the season.
  2. Reach Chief Hall 24 and keep a Random Relocator. The first gets you in; the second is the only way out.
  3. Play all five preparation stages and deliver your lilies. The Team ladder's buffs last the whole war, and the top three Teams add an attack buff.
  4. Be in a Battalion of your own Team. Lair buffs, shelter and your Season Summon all run through it.
  5. Awaken a Divinity as soon as you are in Alfheim, and spend your Divine Crystals as they come.
  6. Open Chronicles every login. It is the season's clock, and the end of stage 16 opens the Palace.
  7. Build your Tribe Territory toward the center. You can attack the Palace only where it borders your territory.
  8. Clear a Lair's surroundings before you assault it. Nearby creatures raise its defenders' morale.
  9. Defend your Lairs daily. Poison Insect Lair, Poison Ivy Lair and Corrupt Insect City can each be contested every day.
  10. Be there when Eggrot Chasm and Nightrot Forest open. One hour at a time.
  11. Kill T5 and higher enemy troops. Only they pay War Merit.
  12. Hold your Lairs at the very end. Team Reward, the Occupation Achievement and the Season Summon all count what you hold then.

Every stage's best spend

Day nodeSpend here
Day 1Energy, on Venomclaw Dragon rallies
Day 3Training and promotion speedups
Day 5Yggdrasil Dew (15,750 each), Honing Fruits, mount experience, Trap Points
Day 7Equipment builds, Recast Blades, Enriching Stones
Day 9Summons, Hero Shards, equipment, and everything left

Know this

  • Four Teams of two kingdoms: Inferno, Boulder, Torrent, Hollow.
  • The Lair ladder: Poison Insect Lair (5), Poison Ivy Lair (6), Corrupt Insect City (7), Decaywood Palace (8).
  • Bloodblade Generals are levels 56 to 65; Bloodaxe Fiends are levels 21 to 25 and need a rally.
  • The Season Summon runs five days at the Hall of Valor after the season ends.
Never
  • Never treat a ranking lead as a win.
  • Never use your only Random Relocator before the season.
  • Never plan around a Fixed Relocator. They do not work in Alfheim.
  • Never attack your partner kingdom. You share a Team.
  • Never solo a Bloodaxe Fiend.
  • Never plan a Fort on another Kingdom's starting area. Only Flag Towers go there.
  • Never let your Team's War Merit sit at zero. It forfeits the Settlement Reward.
  • Never leave the Supply Shop full when Kingdom Mayhem ends.
  • Never leave your Battalion near the end.
  • Never copy another kingdom's dates. Read your own hub.

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